This project a demo to show my ability to program in Java and Processing environment by developing a simple physics engine and a game concept for a 2D platformer game on Android smartphones.
It is completely open-source and can be found on my GitHub.
To generate new worlds I have also developed a "World Maker" application in Processing, which runs on Windows (and since Java's "Write once, run anywhere" principle applies, theoretically it should also work on Linux and MacOS too).
The latter allows creating worlds easily and fast for the game. All the instructions and further documentation are included in "2dMark World Maker" repository located here.
If you have any comments/suggestions for 2dMark feel free to drop me a line as this is an open project and feedback is always welcome.